Halo Infinite is a controversial title. The reaction to the Halo Infinite gameplay reveal has been mixed. Not bad but it is suppose to kick off their next gen. Hopefully this is just to keep expectations in check and not get Xbox one users expecting xbox sx graphics on the one. One fan wrote on Twitter, “Halo: Infinite's graphics are the biggest confusion. 343. Many have criticized the game's graphics… 343 Industries has given fans an update on the progress made on ‘Halo Infinite’ since the game’s much-criticised July gameplay reveal. Animations look snappy and responsive, reloads look smooth and clean, and melee attacks look meaty and impactful. Halo Infinite is setting up a benchmark for ninth-gen graphics. All Rights Reserved, This is a BETA experience. Halo is the staple of the Xbox brand and it should be Xbox's crowning achievement You will receive a verification email shortly. Share Share Tweet Email. We wanted truth in advertising, and here it is. Halo Infinite is an upcoming first-person shooter game developed by 343 Industries and published by Xbox Game Studios for Windows, Xbox One, and Xbox Series X/S. Halo fans are especially unhappy about Halo Infinite's appearance, and they are making it known. Comparing Halo: Infinite with Ghosts of Tsushima might be a more apt comparison as they are both open-world games, and The Last of Us series tends to be much more linear. By Dalton Cooper Jul 24, 2020. Even the gameplay trailer they showed before had better graphics and those weren't done either. 343 just made a poor job on a technical level. Here's an Assassin's Creed Valhalla screen it released, for example: Compared to that image, the Halo screenshot is practically outsider art. Halo Infinite's Outdated Graphics Don't Look Good The reason these graphics are being met with such harsh criticism is that it doesn't align with anything Xbox has announced so far. Trailer wasn't that bad. Warzone has streamlined battle royale to the point of total transformation, we debated the reveal quite a bit earlier today, Scott Pilgrim vs The World: The Game review, Gigabyte Radeon RX 6800 XT Gaming OC Review. Halo Infinite's Graphics: The good, the bad, and how to fix it. In all honesty halo infinite looks bad. You can learn things about what Halo Infinite is like to play by looking at it, which I wouldn't say for the Valhalla screenshot. Halo infinite looks bad, please explain to me why ... they don't think about scope vs visuals. If you look past the memes, Infinite is looking like 343’s best Halo yet By Alex Donaldson, Friday, 24 July 2020 09:56 GMT Share on: Facebook Twitter Reddit New York, You may opt-out by. I also see fanatX going on tour to Apologize for halo infinite looking really bad with all sorts of excuses. The game was already in development for many years and is content complete. Opinions expressed by Forbes Contributors are their own. The official Halo Infinite screenshot above is bad. It appears that Infinite is going through development hell, despite 343 claiming otherwise. And hey, looks aren't everything. Changing Halo Infinite to next gen would do nothing at this moment in time. And as you would expect, Halo fans were over the … Novaan Verdiano. Again, there’s still time to continue working on the game, which is what Microsoft has pushed back with, and this was an older build and doesn’t necessarily represent the present day state of the game. Halo infinite looks like rubbish and the gameplay looks outdated. Not bad but it is suppose to kick off their next gen. Hopefully this is just to keep expectations in check and not get Xbox one users expecting xbox sx graphics on the one. Okay you want better graphics fine, ... of Halo has always been good though, just need to copy paste it and that's it, you got good gameplay. This eight-minute video comes after Microsoft teased fans with the same for the past few weeks. © 2021 Forbes Media LLC. ... or having the graphics and design of your new Halo look like that? That's not to say that Infinite suddenly becomes a stunner when you unpause it, but it definitely looks better. The official Halo Infinite screenshot above is bad. If there was ever a time to delay a game for a good reason, it’s now, but Infinite seems locked into being a Series X launch title at all costs. The art style in Halo 5 looks too shiny and plastic like. Thank you for signing up to PC Gamer. The debate about the state of Halo Infinite rages on days after its gameplay debut at the Microsoft Xbox Games Showcase. Maybe Halo Infinite will be a blast, and one thing is for sure: It won't be accused of being "downgraded" when it releases. Gameplay looks great, but there's been lots of criticism of the 'flat' graphics. Reach looks more realistic and gritty than Halo Infinite. Future US, Inc. 11 West 42nd Street, 15th Floor, Halo's sad screenshot also illustrates part of the reason bullshots are made: Regular screenshots can make a game look like ass even if it looks fine in motion. ... doesn't look that bad, and probably plays really well. But fans have been waiting for a lot longer. Look up and you see that old-school Halo 1 vista, which is a Halo ring, a sun and some sky. Though I do agree with TC that it looks underwhelming. Halo Infinite is an upcoming video game serving as a sequel to Halo 5: Guardians, which will be developed by 343 Industries, Certain Affinity, and SkyBox Labs, and published by Microsoft Studios. A second video was made just about Halo, going more into the detail of exactly what’s going on here, and how it mainly has to do with lighting issues which make everything look “flat,” which was one of the most common critiques of the footage. The Brute on the left is slightly distorted due to his proximity to the camera and the field-of-view setting, and his expression says "concerned" or "mildly displeased," not "life or death battle." Finally, a marketing screenshot that actually looks like a screenshot from the game it's promoting. 343. Halo Infinite looks too much like Halo 1, which is quite the thing to believe. With many excited for the next chapter in the Halo saga, many were also highly skeptical on the graphics that Halo Infinite had on display. But Halo Infinite looks like a weird hybrid of traditional AAA graphics with cartoonish simplicity and I just don’t think it looks good in the end. Here's a decent one: Pretty clouds, nice grass. The main push and pull is about the graphics … PC Gamer is part of Future US Inc, an international media group and leading digital publisher. It has been noted that apart from pop-in and other visual problems, Halo Infinite's graphics was … It truly sucks as a piece of marketing material. So with more people at a studio with already a shit ton of people, new management and hopefully addressing the problems; the prospects are arguably a bit better. News and opinion about video games, television, movies and the internet. But I disagree with the idea that cross gen games look bad or that the reason Infinite looked this bad was the cross gen nature of the game. The bits of architecture that barely make it into the frame at the top look like accidental shapes. Tyler has spent over 1,000 hours playing Rocket League, and slightly fewer nitpicking the PC Gamer style guide. As for the graphics... Cross gen games can look awesome. Ubisoft is quite skilled at the art of taking attractive screenshots. What's actually going on with Halo Infinite's graphics? Tl;dr at very bottom I want to start off by saying that there are a number of things that can make any game look good or bad, and often these things have more to do with style decisions and less to do with graphical limitations. I thought the gameplay looked fine. The backlash was so bad that developer 343i has delayed the game away from the Xbox Series X launch into next year. This is more of an issue with the development of Infinite than it is the power of the Series X, which is not the issue here, as some were saying. A lot better? Well, that's maybe up for debate (and we debated the reveal quite a bit earlier today). Grass look really bad, and there's a ton of pop in with it as well as really low draw distances. It didn't make me feel much, but it wasn't hideous by any means. ... Go back and look at it in 4K60," suggested Xbox games marketing GM, ... Bad puns and video games since 1999. The texture on the cliff face in the background is blurry, and the composition is atrocious. level 1. Well I still have my X1X so I’ll just play halo infinite on that. Naturally, this screenshot is getting roasted on Twitter along with other dated-looking stills captured from today's Halo Infinite gameplay reveal. Graphics concerns aside, Halo Infinite is simply a fun game to watch in motion. All week long, Microsoft was building up to yesterday’s big Halo Infinite reveal that showed about 8-minutes of campaign gameplay. There was a problem. Following the Xbox Games Showcase, the negative reception to Halo Infinite's graphics has taken Microsoft and developer 343 Industries by surprise. The game was first unveiled during the opening to Microsoft's E3 2018 conference, with a release date originally being set for late 2020. I don't care for the art style of Halo 4 or 5, but the games are good. But the brutes look worse than in Halo 3. I love how Halo 2 anniversary looks and Halo 3 is probably the best looking out of all the Halo games. As for the graphics... Cross gen games can look awesome. Now here’s my personal take on the issue, I had no problems with Halo Infinite’s graphics, to me, they looked pretty great and honestly, I did not have a major issue with it, if anything I thought it was great. Yesterday’s Microsoft Xbox games showcase was a bit of a mixed bag. It's a bit flat-looking despite the composition, which sets us overlooking the path forward, but it's pleasant. Sure massive cutbacks need to be made on Xbox One. Halo is an OG Xbox Game, so its designs come from a time when you couldn't adequately represent the … A lot of new exciting releases got shown, but the highlight for today is Halo: Infinite’s showing. Thus dropping Xbox One won't result in the next gen power being used for impossible gameplay things on Xbox one. I hope this was from an early build because if they release that game in 4 months it's gonna bomb hard. And as you would expect, Halo fans were over the moon. What's actually going on with Halo Infinite's graphics? I write about video games, television, movies and the internet. Sign up to get the best content of the week, and great gaming deals, as picked by the editors. © Please refresh the page and try again. Microsoft's Aaron Greenberg responds to fan complaints about Halo Infinite's graphics as seen in the campaign reveal trailer. You might've heard the term "bullshot," which refers to official marketing screenshots that were meticulously composed using developer tools and sometimes taken at super-high resolutions and downscaled. the fact that there's actually people who genuinely think that halo infinite will be bad because the graphics on a TECH DEMO designed to show off gameplay rather than graphics is just more proof that the human race is becoming dumber each year level 2 The reality is that Xbox series x is just a more powerful gaming system to play Xbox one games and there isnt a next generation Xbox. The main push and pull is about the graphics we saw during the demo, while some are content to say it “looks like Halo” and that the series has never been known for pushing the graphical envelope, while others think that while that may be true, something still seems off and weird and bad about what we saw, and it’s a little worrisome. While most games coming out right now are going to be cross gen to a certain extent, it seems like Halo is suffering more from that issue than others, which is why things look so off here. I highly recommend that whole video, but the long and short of it really appears to be the idea that Halo Infinite was probably developed to run at 60 fps on Xbox One originally, but now that it needs to also be a Series X debut title, something has gotten lost in translation, and it simply doesn’t look nearly as good as it could. I think the pushed graphics game for ms is gears of war not halo. Today, Microsoft and 343 Industries revealed a new Halo Infinite trailer and our first raw look at gameplay. Some parts look amazing, and others look super… super not good.” The graphics, arguably one of the most important aspects of video games, were seen as shoddy by many. Given that the Xbox Series X is supposed to be top of the line, seeing this level … Halo Infinite Graphics Analysis – Slipspace Engine Shows off its Technical Prowess. Pick up my sci-fi novels Herokiller and Herokiller 2, and read my first series, The Earthborn Trilogy, which is also on audiobook. Yea graphics weren’t the best but I’m not a graphics whore. I sincerely hope these are not the graphics we will see in the final version of Halo Infinite. Halo Infinite Graphics “Harken Back” to Classic Halo, According to 343. Some of the other screenshots look quite a bit better. The dynamic lighting system is the culprit behind the visual quality. But I feel like I owe 343 Industries some credit for its honesty here, because I've frequently complained about developers that release screenshots that look too good. I'm still hyped for halo infinite next year. NY 10036. Well, naturally Digital Foundry is on the case with all their technical knowledge, and I would put more weight in their opinions than I would anyone else’s, including my own. Sure massive cutbacks need to be made on Xbox One. 343 just made a poor job on a technical level. Perhaps the main issue right now is the demonstrated graphics look too clean to be realistic. The sixth mainline entry in the ‘Halo’ series was announced two years ago at E3 2018. A free camera was used and the HUD was removed, but otherwise it looks like something we might actually see while playing the game. Microsoft has given gamers a first look at Halo Infinite's gameplay. Halo Infinite Graphics Criticism Addressed by Dev;Game Features a New Acoustic Engine Leveraging XSX. It's dangerous. The main push and pull is about the graphics we saw during the demo, while some are content to say it “looks like Halo” and that the series has never been known for pushing the graphical … Instead, they left a bad taste in Halo fan’s mouths. They now have two separate videos going through what they think about the Halo footage and its issues. It's a rare thing, the realshot. And they don't even look like the banished. I also see fanatX going on tour to Apologize for halo infinite looking really bad with all sorts of excuses. The official Halo Infinite screenshot above is bad. And sometimes when you get bad feedback is when you start to shake things up significantly and address problems. Follow me on Twitter, YouTube and Instagram. Ray tracing can fix Halo: Infinite's bad graphics and shadows Halo: Infinite isn't the next-gen spectacle we expected. The firm said that the game's map was more than twice the size of that in the sci-fi franchise's last two entries combined. Today, Microsoft and 343 Industries revealed a new Halo Infinite trailer and our first raw look at gameplay. The big talking point since last week's Xbox Games Showcase has been about the graphics and visuals in Halo Infinite.. Visit our corporate site. And that could backfire. But I disagree with the idea that cross gen games look bad or that the reason Infinite looked this bad was the cross gen nature of the game. I know it was a 'demo' but this doesn't look next-gen. After being tipped as a launch title for the Xbox Series X, the Halo Infinite game was pushed back to 2021, and now developer 343 Industries has confirmed it’ll arrive in the fall of next year. By Alex Santa Maria Jul 26, 2020 Since the game’s reveal, players have adamantly despised its visuals and gameplay changes. Cyberpunk 2077 sleuths are unravelling the game's biggest mystery: who is Mr. Blue Eyes? Halo Infinite 343 Opening up the show with our good old boy in green Mjolnir armor, the Master Chief takes first stage. “Halo Infinite is the start of our platform for the future,” he said. The debate about the state of Halo Infinite rages on days after its gameplay debut at the Microsoft Xbox Games Showcase. Again, like I said yesterday, all AAA games are delayed at least a few times, and we also have the COVID pandemic making everyone work from home. Even in motion, Infinite looked mushy and dull to me, as if its rocks went into a blender and then were reformed from paste. Halo Infinite‘s first gameplay footage reveals the motivations of the franchise’s new villain. Halo Infinite’s unexpected star (pic: Twitter) One of the Brutes from the Halo Infinite gameplay demo has become an overnight star thanks to the game’s less than impressive visuals. 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